-
Declaration
Swift
var changePoints: [TimeZoneChange]
-
Required by Settings, but not useful with this initializer. Hopefully this becomes more fixable when Settings becomes an Actor.
Declaration
Swift
init()
-
init(_:
Asynchronous) Loads all the
TimeZoneChange
entries in the db into an array and stores them in this object.Declaration
Swift
init(_ db: Database) async throws
-
Returns the TimeZone the ship will be in at the given Date, or the current time if no Date specified. If you’re using this with a ‘floating’ date (e.g. “2:00 PM in whatever timezone the boat is in that day”) be sure to call
portTimeToDisplayTime()
first, and call this fn with the returned Date.Declaration
Swift
func tzAtTime(_ time: Date? = nil) -> TimeZone
-
Returns the 3 letter abbreviation for the time zone the ship will be in at the given Date, or the current time if no Date specified. If you’re using this with a ‘floating’ date (e.g. “2:00 PM in whatever timezone the boat is in that day”) be sure to call
portTimeToDisplayTime()
first, and call this fn with the returned Date. Also, do not use these abbreviations to later make TimeZone objects (withTimeZone(abbreviation:)
). UsetzAtTime()
instead.Declaration
Swift
func abbrevAtTime(_ time: Date? = nil) -> String
-
Declaration
Swift
func portTimeToDisplayTime(_ time: Date? = nil) -> Date
-
Declaration
Swift
func displayTimeToPortTime(_ time: Date? = nil) -> Date